About Jessica.
I’m a recent Gnomon graduate specializing in character art, focused on creating high-quality characters for
real-time video games.
My passion for video games began at an early age and eventually led me to pursue 3D art. I enjoy bringing characters to life through modeling, sculpting, and texturing, with the goal of creating work that feels both visually compelling and game ready.
DOWNLOAD RESUME

Software
Maya
ZBrush
Faceform Wrap
Marvelous Designer
Plasticity
Unreal Engine
Substance 3D
Creative Cloud Suite
Skills
Character Modeling & Sculpting
Scan Cleanup
PBR Texturing
Texture Baking
Hard Surface
Low-Poly Creation